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Red Mountain High-End Apartment - Supremacy World

This is an apartment I helped create for the ill-fated Supremacy World while working at Ninja Syndicate. I worked alongside Tim Mayor, who helped with modelling and texturing many of the furniture pieces, and based the design on concept art by Aurele Pradal.

I was responsible for designing, modelling and lighting the apartment. The floor plan, as well as most of the furniture was designed by me. The plants were purchased from TurboSquid, and the wall textures are mainly sourced from Quixel Bridge, with various custom-made textures mixed in.

The apartment was designed for Red Mountain, one of the game's three main factions. It is a wealthy dystopian mining society centred in a desert, so I went for a brutalist-inspired aesthetic, with the sloped walls and irregular geometric forms meant to invoke mountains and rock formations. It also uses a lot of water - being a desert society, this is a scarce resource and associated with wealth.

Main room facing balcony

Main room facing balcony

Main room facing kitchen and hallway

Main room facing kitchen and hallway

Master bedroom

Master bedroom

Balcony

Balcony

Sitting area

Sitting area

Gallery (featuring 3 of the Pyrotronics weapons I designed and modelled for the game)

Gallery (featuring 3 of the Pyrotronics weapons I designed and modelled for the game)